| Fiesta Story | Ch.1 ,2 ,3 ,4 ,5 | Beginner's Guide | Gameplay Videos | Play Now |
Teva saw the bubble of calm surrounding both her and this strange world begin to collapse. Legel had come to reclaim what he had made, as he had done for eons. Teva decided she couldn't let this happen. Not this time; not until she understood this 'hope'. Teva used the power granted her by Legel in an attempt to hold back the forces threatened to destroy her and Isya. But those efforts were in vain. Teva felt herself becoming consumed by Legel.
She felt exasperation. Fear and uncertainty gripped her heart. Teva knew she couldn't possibly resist the awesome power of Legel.
Teva decided to take one last look at the world that was born with her and the strange species that possessed a strength she seemed to lack. Teva saw the people of the world looking up to her, seeing her attempts to save them. Once again, these creatures astounded her. For the first time Teva noticed they felt the fear that gripped her. It was a feeling of uncertainty. Was it always there? Did she somehow miss it? Or did its tight grip on her help her see it within others for the first time?
Despite the uncertainty, the Humans and Elves held onto their hope. Teva saw they wouldn't give up, even with Legel's awesome power threatening to crash down upon them. They hoped for something to save them. It somehow gave them the power to make it through one more day. Then Teva realized something else. The Humans and Elves were looking to her for hope; they wanted her to be the light capable of giving them a reason to look forward to a promising future.
For the first time in Teva's existence, she understood what hope was. She knew what it meant and why it gave these species such strength. Why they never gave up.
With a new found light within her, Teva pushed back against the darkness with renewed strength. She felt Legel lose ground ever so slightly. But it was enough. That small victory filled Teva with greater strength. She pushed harder, and every time Teva felt Legel back away a little more.
Legel couldn't believe what was happening. Something he created should stand no chance against his awesome might. Teva was not only resisting him; she was winning. Legel knew he was in a losing battle and began to fragment himself. Turning to pieces, Legel created many more beings like Teva. These became the gods.
Markis was the first god born of this fragmenting; Legel imbued him with powers of destruction. Pagel was next; Legel gifted him with greed. The goddess Apoline followed with the power of desire. Next was Anis, gifted with Legel's strength. Bijou was given Legel's power of creation. Last came Nik, imbued with the power of Darkness. As each god was born, Legel gave them a desire to reunite and once again make it whole. But Legel kept the greatest power for himself however. The power of Chaos.
Teva saw this happening but could do nothing, as she was completely focused on the battle with Legel. But Legel became extremely weak in the fragmentation process; so weak, in fact, that with a single mammoth effort Teva managed to seal Legel and the power of Chaos away. She buried the sealed God deep within the world of Isya. In a way it seemed fitting to her that Legel be imprisoned upon the very world which helped Teva defeat him.
Teva then introduced herself to the inhabitants of the world she just saved. They thanked and praised her, calling her the Goddess of Hope. But this is just the beginning of our story.

Many Elves died in the early stages of this horrible conflict. Having enjoyed peace for centuries, the only combat skills they still possessed were in archery and sorcery—and even those had been used only for hunting and civic projects. The horde of terrible creatures quickly crushed the meager Elven resistance. The Elves who managed to survive chose to hide deeper in the woods rather than stay and fight.
Just as all seemed lost, an Elf named Elderine called out to her people. Known for her skill as an archer, Elderine was joined by her brother Epith, a talented mage. The two pleaded with the remaining Elves, asking them to protect those unable to defend themselves and fight the monsters threatening the Elven way of life. Only a few answered the call at first, but Elderine and Epith worked with them. Elderine showed other archers how their hunting skills could be used to slay dangerous monsters. Epith taught mages how to use spells as weapons. The two also showed their countrymen how to outmaneuver the enemy and lead them into ambushes using dexterity and speed.
The monsters were more than a match for the small Elven resistance created by Elderine and Epith, but this new band of warriors did manage to slow it down. By doing so they gave countless Elves enough time to flee further into the woods and to their capital city. As Elderine’s small victories began to mount, more Elves flocked to her banner. Together they managed to collect Soul Stones from the defeated monsters. By the time Elderine and Epith withdrew to the Elven capital, their forces numbered in the hundreds. The group had also collected a large amount of Soul Stones and the Elven people embraced Elderine as their leader. As she walked through the streets and met with its people, she saw how the entire city had been busy preparing for the siege that lay ahead.
As the terrible army of the dark gods approached, the Elves prepared for what they feared would be their last stand.

The effect on the Elves was even greater. Seeing as help had arrived, the Elves struck back hard. They hit the enemy’s rear and flanks, seizing the opportunity for distraction by this new threat. What was almost the end of the Elven nation became a day of hope and revitalization. After the battle, the Guardian Magi sealed the breaches in the wall, and began to move amongst the injured and the dead, healing and blessing all those who fought. The Guardians then approached Elderine and introduced themselves as Banen and Sayel. They informed Elderine that they had been sent by Teva to aid the Elves in this dark time.
The gods’ anger knew no bounds. The Elven leader had proven herself to be a formidable and frustrating enemy on her own , and her brother’s skill in the magical arts had proven to be the saving grace of Elderine’s little band many times. Still, the gods had been on the verge of eliminating the Elves once and for all. They sought to gain a substantial amount of Bijou’s essence in the process. Now they had been foiled by these servants of Teva, these Guardian Magi, whom had shown up and stopped their army on the verge of victory.
Markis and Nik lashed out in all directions. Great expanses of forest were destroyed, rivers turned to ash. Even their own forces were not spared their gods’ wrath. Apoline and Pagel also raged, but in a more insidious way. They did not lash out; they plotted and schemed. Meanwhile, Anis who had become well-schooled in the arts of combat and war during his battles, and now took command as the general of the monster army, showed no anger regarding the turn of events.
After their raging, the gods came together to contemplate their situation. With the appearance of these strange warriors they were going to have to change their strategy. A frontal assault was out. Having the Guardians at the helm of the Elf forces would surely result in eradication of any assault. The gods understood they couldn’t risk unleashing their full power, as that would likely destroy the Soul Stones they coveted. So the gods chose to employ their most lethal power: cunning. Apoline and Pagel were experts and they already knew the perfect target for their "gentle" attentions - Elderine’s younger brother, Epith.
Epith finished the magic just before Banen could recover for another charge. The magic was taxing, even for one of Epith’s talents. The effect on the Magus, however, was even greater. As the magic wrapped itself around the Guardian, the spell seemed almost to deflate Banen, making him appear as a mere mortal. The sudden sapping of his power brought the Guardian to his knees. Epith’s followers immediately moved to restrain the Magus.
Two of them died before they knew what had hit them.
While the Guardian had been diminished and made vulnerable by the spell Epith had cast, Teva had chosen very carefully who would receive her power.
Each Guardian Magi was skilled in combat before they entered into Teva’s service, and each knew how to use the skills they possessed while mortal. Epith and the remaining ambushers immediately launched a magical assault against Banen. This time though, the blows struck home. With Teva’s blessing suppressed, the Guardian had become vulnerable to mortal attacks. The magical assault was devastating; many should have been reduced to nothing during the conflagration. While the Guardian managed to miraculously endure the offense, he was defeated - and all those present knew it.
Epith approached, savoring this victory. He would be the first mortal to slay one of Teva’s "ultimate" warriors. Epith commenced casting the spell that would end Banen’s life. The Magus however had one last move to play. Banen began casting his own spell and a race ensued, tension rising as the two endeavored to finish his own spell first.
They concluded simultaneously.
As Epith’s spell tore the Magus to pieces, Banen’s spell hit Epith like a hammer. The spell took all of Epith’s Spiritual Power, the source of his ability to work magic, and released it violently out of his body. Every nerve in Epith’s body writhed and singed as though he was being burned by a red hot needle. The spell left his body drained and his mind empty.
But the Guardian had failed, Epith still lived.
When the fog around his mind began to lift, Epith saw that the only thing that remained of Banen was the piece of Bijou that had been placed within his body.
Epith also saw that his remaining followers of the ambush were looking at him strangely. It was then that he noticed what had tipped off the Magus. Epith’s skin had changed color. It had gone from the fair tone of all Elves to a dark violet hue, a physical sign of the darkness within his
heart. Epith took a moment to consider this strange new look before he took Bijou’s fragment as a trophy and ordered his followers to open the gate.
It was time, Epith knew, to continue his mission. No matter the cost.

Chapter 5: Angels and Demons
During the days of the siege on Elderine, Teva created Guardian Magi to protect the inhabitants of Isya. Although confident in the strength of her Guardian Magi, she worried about the power of Legel corrupting the land and destroying all she sought to protect. To ensure the safety of her Guardian Magi and the rest of Isya, Teva used her powers to create sacred beings to watch over Isya and report to her news of its people. These Angels, as she called them, had the ultimate power to protect. Unseen, they moved though the land and served as watchers for Teva.
Meanwhile Nik, the God of Darkness, lurked in the shadows. He saw Teva create secret watchers and decided to corrupt and use these beings. For months he watched and studied them, peering into their souls and waiting for the right time to strike. Nik was ready to plant the seeds of darkness that would begin his secret war.
Fionna and Maeryn, being the most vigilant, stood out among the Angels of Teva. Teva noticed their passion and attentiveness, and gave them the most important tasks. They were ordered to observe the Guardian Magi and the Elven siblings. During this mission Fionna and Maeryn saw the destruction of Banen by Epith and were shocked at the darkness that lay in the souls of the beings that were created to watch and protect. Saddened by this turn of events, they returned to Teva to inform her of the situa-
tion. Fionna told Teva that the Magus was destroyed, and that from this day forth she would vow to watch and protect them and the rest of Isya. Maeryn however did not share the same feelings.
She asked Teva, "Why do we protect anybody who is capable of destruction? We should destroy those with evil in their souls and only protect those who are good."
Surprised by her Angel’s reaction, Teva quickly reprimanded her for her questions and ordered her to observe the slimes of Isya as punishment. Angry and bitter, Maeryn left.
Alone at her post, Maeryn tried hard to rid of herself the events that had just occurred. She only wanted to prove herself worthy of Teva’s blessings and become an essential part of her plan. The more she tried to forget, the deeper she fell into her thoughts.
She suddenly shouted, "They should be destroyed!" But surprised by her outburst she began to cry. "Stop crying," she soon told herself. "They are not worthy. Only we Angels are."
"Yes," A voice answered from the shadows.
Maeryn spun around to face her visitor, ready to defend herself. It was Nik, and in his darkness he spun a web of lies that enveloped Maeryn’s thoughts and corrupted her. Filled with evil, Maeryn began to spread her ideas, corrupting more of Teva’s Angels. They gathered at the edge of Isya, where Maeryn had a man from Roumen cowering at her feet.
"I caught this man stealing bread." She called out. "He will serve as an reminder that all crimes must be punished!" In the midst of her army of angels, Maeryn summoned forth her powers and killed the human. When his blood touched her skin, Maeryn and those around her began to change. Their wings turned black and the tips turned blood red. They grew horns and tails. Like a puppet master, Nik whispered into Maeryn’s ears and from her mouth she shouted the words …. War!
At Teva’s behest, Fionna brought forth the Angels to confront their new enemies. The two sides fought a great battle in the heavens to prevent the death of any more citizens. The war waged on for days, sister against sister, until Teva could no longer stand the bloodshed. In one fell swoop, Teva banished all the Angels and Demons with the hope that what had just occurred would never happen again. Single feathers from her angels fell from the sky to the ground below, and while she withdrew all traces of power from the frag-ments of her sacred beings, thoughts of that terrible heavenly battle never left her mind.

Beginner's Guide
When you first enter the game in Roumen, Remi is waiting to assist you as you first begin your journey through Fiesta. Talk to her and listen to what she has to say. Her Tutorial Quest will help you learn the basics of playing Fiesta. Follow her instructions carefully and soon you will be ready to begin your adventure.


Collecting Quests
As a young adventurer, you constantly have to prove yourself to the people of Isya. You also may want to get on their good sides, so as to gain new knowledge, acquire new skills, and make new friends. Sometimes helping out can get you some great rewards, and the experience is always great. As you level up, more and more quests become available to you, and the rewards increase as well.
On the upper right hand part of your screen, to the left of you mini-map, a Quest Notice icon will appear when there is an available quest for you. Clicking on the icon will tell you where you need to go to find your next task.If you explore around town, you will see some NPC’s with a glowing, floating, egg above their heads. The Quest egg means that they have a quest waiting for you. If the egg is cracked, that means that you have already accepted a quest from that NPC and it is in progress.
If the egg hatches, congratulations you have completed that quest.
If you look at the town map by pressing the shortcut key ‘M’, You will notice that the location of each NPC is noted. If the NPC has a Pink exclamation point near its name, then they have a quest for you. If the exclamation point is half Pink, half Green then it is in progress. When a quest is ready to be turned back in to the NPC, the exclamation point will appear green. Once you have turned in your completed quest, the exclamation point disappears. Be sure to consult your map, for new quests.
Your Quest log is accessible by pressing the shortcut key ‘L’, or clicking on the icon at the bottom right hand corner of your screen. There you will see all the quests you have accepted, and you can track your progress as some quests do require multiple tasks.
Load up on as many quests as they come available to you. Some quests may require you to perform the same tasks, or hunt in the same map, or area. Some quests are repeatable and the rewards can be very helpful as you play. Look at the rewards, and prioritize the quests that can help you the most. Form parties with other players who have similar quests. By helping each other, you can complete certain tasks in a minimal amount of ti

Leveling
When you kill monsters or complete certain quests your character gains experience. After gaining a certain amount of experience your character will level up. As you level you earn stat points to distribute, skill empowerment points, and access to level restricted scrolls, and areas. A character earns 1 stat point per level, and 1 skill empowerment point per level.
Stats Info